SDKs · Flutter
Step 7 — 3D buildings & trees
Extruded buildings, trees, colors and on/off switches.
final options = UbHubMapOptions(
apiKey: apiKey,
buildings: UbHubBuildings.detailed, // none, flat (default), extruded or detailed
trees: UbHubTrees.extruded, // none (default), points or extruded
initialZoom: 16,
initialTilt: 55, // 0-60
);
UbHubMap(
options: options,
height: 480,
tiltGesturesEnabled: true,
buildingStyle: const UbHubBuildingStyle(
color: Color(0xFF1D4ED8),
heightScale: 1.5, // 0-10
),
treeStyle: const UbHubTreeStyle(color: Color(0xFF22C55E)),
showBuildings: showBuildings, // toggles live, no new map load
showTrees: showTrees,
);| Setting | Changing it |
|---|---|
buildings, trees | New UbHubMapOptions: loads a new style (one map load) |
buildingStyle, treeStyle | Restyles the layer in place |
showBuildings, showTrees | Hides or shows the layer in place |
- Omitted style values keep the basemap's building colors. A color's alpha is ignored; use
opacity. UbHubBuildings.noneleaves the buildings and their tiles out; a hidden layer loads no new tiles. On Nova,nonekeeps Nova's own flat buildings.UbHubBuildings.detaileddraws the detailed 3D buildings as parts (wings, towers, roof steps), each raised to its own height, andUbHubTrees.extrudeddraws trees as a trunk and a crown, natively on Android and iOS. Sloped roofs become steps; the website's exact meshes need a 3D Tiles renderer (React & Next.js SDK).
Upgrade to 0.8.1
Version 0.6.0 cannot load the current standard basemap, 0.7.0 fails when a building or tree style changes, and 0.8.0 can crash an Android app that is closed with the back button. Run
flutter pub upgrade ubhub_maps.